Expo Features Discovery Stage The Discovery Stage Presented by Gamemaster is home to the latest reveals, exciting new ideas, and fan-favorite personalities in gaming! Antstream Arcade Bunker The arcade is the very foundation of gaming history and culture, and the Gaming Expo brings it to you every year with its very own arcade area.
Flatstock Creative Industries Expo. SXSW Marketplace. XR Experience. With an esteemed panel of advisory board members with decades of experience in online MMOs, this track has long served as a core focus for the past Austin conferences. The Writing Track for Austin GDC serves as an important source for insight into the art of crafting compelling narratives for interactive entertainment.
With video game graphics improving each year by leaps and bounds, it's easy to be hypnotized by pixel-shaded, light-sourced, texture mapped polygons. But the emotional resonance in games is more often found in the beautiful melodies that accompany the glitz and gameplay.
The Game Audio track of Austin GDC tackles the technical challenges in creating, recording and sampling every explosion, every angry grunt, every gunshot, every sword swing, and every bit of dialogue heard in games. This track includes such sessions as "When Audio IS the Experience: Games for the Visually Impaired", which explores what games are played by those with visual disabilities, and how to increase the accessibility of games for visually impaired gamers.
Presented by Think Services, GDC Austin returns with two day Game Writers, Game Audio, iPhone Games and Independent Games Summits proceeded by three days of main conference content focused on connected games; online games, virtual worlds, and social networking game play. The iPhone Games Summit highlights the best of iPhone development covering business, marketing and key design tenets behind successful iPhone games.
The two day summit will provide overviews and deep-dive technical sessions with expert advice on topics ranging from app optimization and touch interface lessons through iPhone OS 3. Sessions will be announced early July. The IGS will highlight the brightest and the best of indie development, with discussions surrounding business models and methods, promotion and marketing, deep game design techniques and inspirational case studies.
I can't wait to see how the amazing innovations shown here will influence games in the future. To learn more, visit www.
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